junior RIGGING ARTIST
HIRING
3D Character Development involves the creation of visually stunning 3D characters. It encompasses the entire process of breathing life into a character, from initial concept sketches to modeling, texturing, rigging, and animating. We delve into a character's personality, backstory, and traits, shaping their appearance, expressions, and movements to convey emotions and resonate with audiences. Through meticulous attention to detail, artists craft these digital beings, infusing them with depth, realism, and uniqueness, creating compelling figures that can thrive in various media, from games and films to advertising and beyond.
QUALIFICATIONS
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Proficiency in 3D rigging software (e.g. Blender, Maya)
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Strong understanding of character anatomy, mechanics, and biomechanics
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Ability to create intuitive and efficient rig systems
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Excellent problem-solving and troubleshooting skills
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Strong communication and collaboration skills
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Portfolio demonstrating successful rigging projects
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No experience required but an advantage
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Willingness to learn Python and MEL
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Willing to work on-site
RESPONSIBILITIES
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Develop robust and efficient character rigs using industry-standard software (e.g., Blender, Maya).
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Collaborate with modelers, animators, and other team members to ensure seamless integration of rigs into the production pipeline.
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Create controls and constraints that enable animators to achieve expressive and believable character performances.
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Troubleshoot rigging issues and optimize rigs for animation efficiency.
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Stay up-to-date with the latest rigging techniques and technologies.